top of page

Personal Projects and Studies

 

Some of my favorite personal projects I created for fun or to learn new software.

Reference02_Compilation of Reference

Reference02_Compilation of Reference

BaseMesh01_ModelingBaseMesh

BaseMesh01_ModelingBaseMesh

BaseMesh02_RiggingBaseMesh

BaseMesh02_RiggingBaseMesh

BaseMesh03_Cloths_Pose

BaseMesh03_Cloths_Pose

BaseMesh04_ReadyforSculpt

BaseMesh04_ReadyforSculpt

Angel_Sculpted_highpoly

Angel_Sculpted_highpoly

sculpt

sculpt

Retopo03_Shirt

Retopo03_Shirt

smallDress_retopo

smallDress_retopo

Texturing01_Polypaint_Skin_Dress

Texturing01_Polypaint_Skin_Dress

Shading03_Feathers

Shading03_Feathers

Lighitng01_Viewport

Lighitng01_Viewport

06Textures_Eyes

06Textures_Eyes

Shading05_Dress

Shading05_Dress

Feather_Texture_All

Feather_Texture_All

Cloths_Displacements

Cloths_Displacements

Texturing03_BodyMapsSSS_Skin

Texturing03_BodyMapsSSS_Skin

Modeling05_HighPoly_Feather

Modeling05_HighPoly_Feather

Modeling06_Hair

Modeling06_Hair

Textures_ALL_Process

Textures_ALL_Process

Compositing01_Renderpasses

Compositing01_Renderpasses

Artemis
 

Responsible for all 3D aspects

Concept by: Michael C. Hayes

 

Software used: Maya, 3D Studio MaxZ Brush, Mental Ray, Photoshop

Palazzo Medici Courtyard
 

Responsible for all 3D aspects

 

Software used: 3D Studio Max, Z brush, Vray, Photoshop

Cristo Redentor
 

Responsible for all 3D aspects

 

Software used: 3D Studio Max, Photoshop, Vue

Greek Pillars Z Brush and Lighting Study
 

Responsible for all 3D aspects

 

Software used: Maya, Zbrush, Vray, Photoshop 

Character Modeling and Texturing
 

Responsible for all 3D aspects

 

Software used: 3D Studio Max, Photoshop, Mental Ray

bottom of page